Beasts paradise Day 2-3 Jam
There is one hour left before the end of the jam, I have already done everything I planned, well, almost everything.
I'm downloading a zip file with a WEBGL version of the game, it weighs ~17 megabytes, I thought it would be smaller, but I don't have time to figure out why this is so.
These two days I spent a lot of time working on development, my brain is racing.
Yesterday I didn’t have time to write in the journal, so I’m writing today in two days at once.
It turns out you can create a game in three days, and it’s even fun to play it yourself, it’s a very cool experience, and ideas come on the fly.
I did a lot of things, but I especially remember the camera, the one you will see in the game is the second option, I liked the first one more but it didn’t work the way I wanted, I decided to make it simple to control the camera with the mouse, I think I like it and this is the most important thing.
There are small improvements that I would like to make, but I don’t have time for that, I’ll do them later, I think that the game has the right to live
Get Beasts paradise
Beasts paradise
That's all. So what?
Status | In development |
Author | Борода Арканума |
Genre | Platformer |
Tags | Animals, Fantasy, Low-poly, Magic, Unity |
More posts
- Beasts paradiseOct 27, 2023
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